= 人生賽局
- Be carefully selective/picky in the games you choose to play. Which game you play is much more important than how well you play the game. Fight battles you are destined to win.
- Don’t play games you don’t want to win. If you play stupid games, you will win stupid prizes. Escape the rat race cycle.
- Analogy: 夾娃娃機
- 本體 (e.g., 機台造型、擺設方式)
- 贈品 (e.g., 保夾金額、物品價值)
Finite Game (有限賽局) | Infinite Game (無限賽局) |
---|---|
is soon-ending | is never-ending |
= Zero-Sum Game = Loser’s Game = Multi-Player Game = Status Game | = Positive-Sum Game = Winner’s Game = Single-Player Game = Wealth Game |
You win by avoiding errors and waiting for your opponent to make errors | You win by hitting incredible/elegant shots |
The goal is to win the game | The goal is to stay in the game and continue playing forever |
打敗多少人? (Competition) | 幫助多少人? (Collaboration) |
Either WIN or LOSE (Any gain corresponds directly with an equivalent loss) | WIN-WIN |
Fixed/Scarcity Mindset | Abundance Mindset |
有限賽局的玩家是為了防止未來改變過去 | 無限賽局的玩家是為了讓未來改變過去 |
[@carseFiniteInfiniteGames2012]
- 出奇制勝結束了有限遊戲;而出乎意料則是無限遊戲繼續進行的原因
- To be prepared against surprise is to be trained. To be prepared for surprise is to be educated. (準備應對驚喜,意味著接受訓練;準備迎接驚喜,意味著接受教育)
- 訓練是在未來重複一個已經完成的過去
- 教育是將未完成的過去延續到未來
The 2 Types of Status by Sahil Bloom
Earned Status Game | Bought Status Game |
---|---|
Could the richest person in the world acquire the thing I want by tomorrow? | Would I still be interested in buying (or doing/learning) this thing if I could not show it to anyone or tell anyone about it? |
If the answer to this question is NO, you’re playing an Earned Status Game. | If the answer to this question is NO, you’re playing a Bought Status Game. |
See also: